Difference between pages "PRIEST PRIESTS" and "ZEDIT"

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'''PRIEST PRIESTS'''
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'''ZEDIT'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
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[[Category:Building]]
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[[Category:Commands]]
  
PRIESTS have almost all the protection spells you can think of. They will
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B) Enter the name of the Builders here, with a space between the names.
  
never be doing massive damage, but do have a few tricks up their sleeves,
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You can enter more names than one, but don't erase your own name, or
  
their strong points being their massive defensive and protective spells,
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you'll lose access to the zone.
  
and their bonus against undead. They also are medium powered summoners.
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Z) Enter zone name, Builder's name and the level range for the zone here.
  
Like all the spellcasting classes, priests fight barehanded, using an orb
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Use the following format: (10 40) The Range /Molly
  
or staff to enhance the power of their spells.
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X) Enter the dimension the zone is for.
  
They will like +int +cha +hp items.
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L) Lifespan decides the time between resets of a zone. For a low level zone
  
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it should be short (30 minutes,) for a high level at least 180 minutes.
  
For a list of skills available to the PRIEST class, type SKILLLIST PRIEST
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T) Top of zone is set by the code, don't touch this!
  
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If you need more than 100 rooms for the zone, this need to be set by a
  
See also: [[CLASSES]]  [[MANIFEST]]  [[ORB]]  [[STAFF]]  [[WOODSING]]
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Head Builder, or you can use two different zones.
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R) The reset mode should be Normal in most cases.
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F) Remove the CLOSED Flag, or the mobs won't be able to move around. Check
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the board to see what the other Flags do.
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Reset Commands:
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* To make a reset, first type N (New), then 0 (number in the reset list)
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* Then decide the type, for instance M (Mob), O (object) or D (door).
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* If the reset number isn't 0 you'll get the question:
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*; Is this command dependant on the previous?
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*; If the command is E (equip), G (give) or P (put) type yes, otherwise no.
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* Type in the vnum of the mob/object
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* The max allowed should normally be 100, unless you want it restricted.
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For more info about Zedit, type HELP RESETS
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See also [[HELP]] [[REDIT]]  [[MEDIT]]  [[OEDIT]]  [[RESET]]  [[SEDIT]]  [[DOORS]]  [[COLOUR]]  [[OLC]]

Latest revision as of 17:31, 23 June 2017

ZEDIT

B) Enter the name of the Builders here, with a space between the names.

You can enter more names than one, but don't erase your own name, or

you'll lose access to the zone.

Z) Enter zone name, Builder's name and the level range for the zone here.

Use the following format: (10 40) The Range /Molly

X) Enter the dimension the zone is for.

L) Lifespan decides the time between resets of a zone. For a low level zone

it should be short (30 minutes,) for a high level at least 180 minutes.

T) Top of zone is set by the code, don't touch this!

If you need more than 100 rooms for the zone, this need to be set by a

Head Builder, or you can use two different zones.

R) The reset mode should be Normal in most cases.

F) Remove the CLOSED Flag, or the mobs won't be able to move around. Check

the board to see what the other Flags do.

Reset Commands:

  • To make a reset, first type N (New), then 0 (number in the reset list)
  • Then decide the type, for instance M (Mob), O (object) or D (door).
  • If the reset number isn't 0 you'll get the question:
    Is this command dependant on the previous?
    If the command is E (equip), G (give) or P (put) type yes, otherwise no.
  • Type in the vnum of the mob/object
  • The max allowed should normally be 100, unless you want it restricted.

For more info about Zedit, type HELP RESETS

See also HELP REDIT MEDIT OEDIT RESET SEDIT DOORS COLOUR OLC