Difference between pages "KILL HIT" and "SEDIT"

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'''KILL HIT'''
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'''SEDIT'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
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[[Category:Building]]
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[[Category:Commands]]
  
Usage: kill <victim>
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To make a shop, you must first make the mob to be shopkeeper, and the things
  
hit <victim>
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to sell, and then reset them in the shop room (GIVE the items to the mob).
  
A good way to start a fight is kill <victim>.  
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Remember to set a cost on the items, or they cannot be sold.
  
Note that it is illegal to kill other players, unless both you and the  
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0) The vnum of the Shopkeeper should be the same as the Shop Number.
  
target are flagged as PK. If you try anyway, you will get a KILLER flag. When
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6) The sell rate should be set to 1,0 and the buy rate to 0,1
  
you get flagged as a KILLER, you are being outlawed, shopkeepers won't deal
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F) The Shop Flags are:  1) WILL_FIGHT  and  2) USES_BANK
  
with you and other players will be allowed to kill you without being
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The following MUST be set for a shop to work:
  
flagged themselves.
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R) In the Room menu, type first A, then the vnum of the room for the shop.
  
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If the shopkeeper is a wandering mob, you have to type in all the rooms
  
See also: [[FLEE]]  [[KILLER]]  [[MURDER]]  [[PKILL]]  [[RETREAT]]  [[WIMPY]]
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he can go to, for the shop to work properly.
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P) In the Product Menu, type first A, then the vnum of the product to sell,
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one by one.
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T) In the Accept menu, type first A, then the type of product you want the
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shopkeeper to buy.
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To delete an entry in any of the R, P and T menus, type D and the number.
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See also [[HELP]] [[REDIT]]  [[MEDIT]]  [[OEDIT]]  [[ZEDIT]]  [[RESET]]  [[DOORS]]  [[COLOURLIST]]  [[OLC]]

Latest revision as of 16:31, 23 June 2017

SEDIT

To make a shop, you must first make the mob to be shopkeeper, and the things

to sell, and then reset them in the shop room (GIVE the items to the mob).

Remember to set a cost on the items, or they cannot be sold.

0) The vnum of the Shopkeeper should be the same as the Shop Number.

6) The sell rate should be set to 1,0 and the buy rate to 0,1

F) The Shop Flags are: 1) WILL_FIGHT and 2) USES_BANK

The following MUST be set for a shop to work:

R) In the Room menu, type first A, then the vnum of the room for the shop.

If the shopkeeper is a wandering mob, you have to type in all the rooms

he can go to, for the shop to work properly.

P) In the Product Menu, type first A, then the vnum of the product to sell,

one by one.

T) In the Accept menu, type first A, then the type of product you want the

shopkeeper to buy.

To delete an entry in any of the R, P and T menus, type D and the number.


See also HELP REDIT MEDIT OEDIT ZEDIT RESET DOORS COLOURLIST OLC