Difference between pages "FUSE FUSION" and "ACID BURST"

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'''FUSE FUSION'''
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'''ACIDBURST ACID BURST'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
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[[Category:Spells]]
  
Usage: fuse            - shows stats of the fused group
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This is an unfinished help entry.
  
fuse <location>  - lets you occupy (or leave) the fuse location
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Usage:    c 'acid burst'
  
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Duration:  Instantaneous
  
When a group is fused, it will fight as one. Every fuse member occupies one or
 
  
more fuse locations, similar to body positions. They are: top left, top center,
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Area affect acid spell for espers.
  
top right, center, lower left, and lower right. Every slot has six multipliers
 
  
for the stats speed, AC, hitroll, dam-bonus, accuracy, and evasion.
 
  
The multipliers for each slot are: 2 for two stats, and 1 for the others.
 
  
 
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See: SEPLLINFO [[ACID BURST]]
Topcenter:  dam-bonus x2, speed x2
 
 
 
Topleft:    evasion x2,  accuracy x2
 
 
 
Topright:  hitroll x2,  evasion x2
 
 
 
Center:    AC x2,        dam-bonus x2
 
 
 
Lowerleft:  speed x2,    accuracy x2
 
 
 
Lowerright: AC x2,        hitroll x2
 
 
 
 
 
The group stats are calculated by multiplying the individual stats of the
 
 
 
players with the multis, adding them together, and taking the average. They
 
 
 
replace a player's individual stats when fighting. Here's an example for speed:
 
 
 
let's say Alice and Bob fuse together. Alice has 600 speed, Bob has 450.
 
 
 
If Alice occupies topcenter and lowerleft, she will contribute 2x600 + 2x600 =
 
 
 
2400 to the group speed. Bob occupies the other slots and adds 450 + 450 + 450
 
 
 
+ 450 = 1800, which is 4200 in total, averaging to 700 group speed.
 
 
 
A fuse member can only contribute to the other members if they are in the same
 
 
 
room.
 
 
 
 
 
See also: [[GROUP]]
 

Revision as of 14:20, 13 July 2017

ACIDBURST ACID BURST

This is an unfinished help entry.

Usage: c 'acid burst'

Duration: Instantaneous


Area affect acid spell for espers.



See: SEPLLINFO ACID BURST