Difference between pages "REMOVE" and "MEDIT"

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'''REMOVE'''
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'''MEDIT'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
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[[Category:Building]]
  
Usage: remove <item>
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1)  Set the sex of the mob. (male, female or neutral)
  
remove all
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2)  Put the main name first in the name list.  Example: girl small
  
remove all.<keyword>
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3)  No caps. No blank or period after the desc. Example: the girl
  
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4)  Must be a full sentence.        Example: A small girl sits here.
  
The command remove is used to remove a piece of equipment or weapon you are
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5)  Remember to type /c before typing in the new description, and to format
  
using in your currently worn or wielded equipment list. You can also choose to
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the desc by typing /f when you are finished with it.
  
remove all of your equipment at the same time. If you wish to just replace a
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6)  Try to be logical when you choose level, and make it fit the zone level.
  
single piece of equipment or weapon you can just wear or wield that item and
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7)  >350 is good, -350 - 350 is neutral, < 350 is evil align.
  
it automatically removes the old item on that wear location. Sometimes you'll
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8-G) These stats are set automatically by the code with the level of the mob.
  
have to remove your weapon separately though.
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H)  Defined by the mob race. Animals have no gold, Exotic gold must be set.
  
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I-J) The position should be standing in most cases.
  
See also: [[GRAB]]  [[HOLD]]  [[WEAR]]  [[WIELD]]
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K)  Choose an attack type suitable for the mob.
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L-M) Check the board to se what the different Flags do.
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R)  Remember to set the race! It determines whether the mob has gold or not.
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N)  Add segments to a mob, mob segments move and die with the mob, can't be seen by mortals.
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V)  A mobs class defines how it attacks and the skills it knows.
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T)  The tier adds a dificulty modifier to the mob, the higher the tier the stronger it is.
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O)  The mob will use the given subskill appropriately when needed.
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U)  Charisma, the higher shopkeepers charisma is the more they sell items for.
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S)  Used only if the mob has a script.
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Q    To quit the editor type q and y.
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Type medit save <zone#> or 'saveall' every time you quit redit.
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See also HELP [[REDIT]]  [[OEDIT]]  [[ZEDIT]]  [[RESET]]  [[SEDIT]]  [[DOORS]]  [[COLOURLIST]]  [[OLC]]

Latest revision as of 15:50, 13 July 2017

MEDIT

1) Set the sex of the mob. (male, female or neutral)

2) Put the main name first in the name list. Example: girl small

3) No caps. No blank or period after the desc. Example: the girl

4) Must be a full sentence. Example: A small girl sits here.

5) Remember to type /c before typing in the new description, and to format

the desc by typing /f when you are finished with it.

6) Try to be logical when you choose level, and make it fit the zone level.

7) >350 is good, -350 - 350 is neutral, < 350 is evil align.

8-G) These stats are set automatically by the code with the level of the mob.

H) Defined by the mob race. Animals have no gold, Exotic gold must be set.

I-J) The position should be standing in most cases.

K) Choose an attack type suitable for the mob.

L-M) Check the board to se what the different Flags do.

R) Remember to set the race! It determines whether the mob has gold or not.

N) Add segments to a mob, mob segments move and die with the mob, can't be seen by mortals.

V) A mobs class defines how it attacks and the skills it knows.

T) The tier adds a dificulty modifier to the mob, the higher the tier the stronger it is.

O) The mob will use the given subskill appropriately when needed.

U) Charisma, the higher shopkeepers charisma is the more they sell items for.

S) Used only if the mob has a script.

Q To quit the editor type q and y.

Type medit save <zone#> or 'saveall' every time you quit redit.


See also HELP REDIT OEDIT ZEDIT RESET SEDIT DOORS COLOURLIST OLC