Difference between pages "TRIGEDIT-OBJ-LEAVE" and "TRIGEDIT-OBJ-DROP DROP-TRIGGER TRIG-OBJ-DROP"

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'''TRIGEDIT-OBJ-LEAVE '''
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'''TRIGEDIT-OBJ-DROP DROP-TRIGGER TRIG-OBJ-DROP'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
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[[Category:Building]]
  
TRIGEDIT-OBJ-LEAVE
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Activated any time a character attempts to drop this object. This includes
  
TRIGEDIT-OBJ-LEAVE
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putting the object into a container.
  
TRIGEDIT-OBJ-LEAVE
 
  
  
Activated when someone leaves the room the obj is in.
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If used with a return 0 the character will fail to drop the object.
  
  
 
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Numeric Arg : percent chance this trigger will be activated.
Numeric Arg : percent chance this trigger will be activated.  
 
  
 
Argument    : not used.
 
Argument    : not used.
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Used with return 0 will prevent the player from leaving the room.
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Variables:
 
 
 
 
 
 
Variables:  
 
  
%actor%     - the character leavering the room.
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%actor% - the character attempting to drop the object
  
%direction% - the direction the character is leaving to.
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%self% - the item being dropped.  
  
  
  
Example: {cRTSTAT 89, 27147{c0
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Example: {cRTSTAT 84{c0

Latest revision as of 12:44, 14 July 2017

TRIGEDIT-OBJ-DROP DROP-TRIGGER TRIG-OBJ-DROP

Activated any time a character attempts to drop this object. This includes

putting the object into a container.


If used with a return 0 the character will fail to drop the object.


Numeric Arg : percent chance this trigger will be activated.

Argument  : not used.


Variables:

%actor% - the character attempting to drop the object

%self% - the item being dropped.


Example: {cRTSTAT 84{c0