Difference between pages "TRIGEDIT-OBJ-COMMAND TRIGEDIT-OBJECT-COMMAND TRIG-OBJ-COMMAND" and "MAININDEX"

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'''TRIGEDIT-OBJ-COMMAND TRIGEDIT-OBJECT-COMMAND TRIG-OBJ-COMMAND'''
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'''MAININDEX'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
[[Category:Building]]
 
  
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{| class="wikitable"
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!style="text-align:left;"| MAININDEX
 +
!
 +
|-
 +
|
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*[[BUILDINGINDEX]]
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*[[COMBATINDEX]]
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*[[COMMUNICATIONINDEX]]
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*[[FEATUREINDEX]]
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*[[INFORMATIONINDEX]]
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*[[MISCELLANEOUSINDEX]]
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*[[MOVEMENTINDEX]]
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||
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*[[OBJECTSINDEX|OBJECTS]]
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*[[SKILLS AND SPELLS]]
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: - [[SKILLSINDEX|Skills]]
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: - [[SPELLSINDEX|Spells]]
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: - [[SUBSKILLSINDEX|Subskills]]
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*[[UTILITYINDEX]]
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*[[WIZARDS]]
 +
|}
  
Activates when commands are performed in the same room as the object.
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More detailed SUBINDEX LISTS are available by typing HELP <heading>
  
This does not work for level 32 and above.
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(for instance HELP [[COMBAT]] or HELP [[CLANS]])
 
 
 
 
 
 
Numeric Arg : a bitfield to indicate where the object must be in order to cause
 
 
 
the trigger to activate.
 
 
 
Bits: 1: In character's worn equipment.
 
 
 
2: In character's carried inventory.
 
 
 
4: In same room with the character.
 
 
 
These bits can be set at once by adding the values.
 
 
 
7= worn, inv, room. 3 = worn, inv. 5 = worn, room.
 
 
 
Argument    : text which must be part of the command typed to filter out
 
 
 
uninteresting commands.
 
 
 
 
 
 
 
If 0 is returned by the trigger, character will receive the same message as
 
 
 
if the trigger did not exist, and any other command triggers will be checked.
 
 
 
 
 
 
 
Variables:
 
 
 
%actor% - the character issuing the command
 
 
 
%cmd%  - the exact command (without arguments) issued
 
 
 
%arg%  - the arguments, if any, following the command
 
 
 
 
 
 
 
Example: {cRTSTAT 81{c0
 

Latest revision as of 14:26, 14 July 2017

MAININDEX

MAININDEX
- Skills
- Spells
- Subskills

More detailed SUBINDEX LISTS are available by typing HELP <heading>

(for instance HELP COMBAT or HELP CLANS)