Difference between pages "PREHISTORIC HISTORIC" and "THIEF THIEVES"

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'''PREHISTORIC HISTORIC'''
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'''THIEF THIEVES '''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
 +
[[Category:Classes]]
 +
THIEVES have the highest chance of landing an immediate deadly hit of all
  
Levels    Zone Name                  Builder        Size
+
the classes. Their attack rating is very high, they can dual wield short
  
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+
weapons. They will land their attacks with almost every hit. They do low
  
(10-30)    Old Carthage              Molly          100 rooms
+
to medium damage, but with high speed and great evasion skills. Thieves
  
(10-30)    Prehistoric Forest        Snowbird/Sonya  100 rooms
+
are great DPS classes, a must have in every group.
  
(30-50)    Stone Age II              Molly          100 rooms
+
Thieves will like +dex +move +str items.
  
(10-50)    Crete                      Molly          100 rooms
 
  
(30-50)    Labyrinth of Knossos      Molly          100 rooms
+
For a list of skills available to the THIEF class, type SKILLLIST THIEF
  
(10-30)    Greek Archipelago          Molly          300 rooms
 
  
(10-20) Aegean Sea                          - 120 rooms (grid)
+
{| class="wikitable sortable"
 +
!style="text-align:left;"| Tier
 +
!Level
 +
!Skill or Spell
 +
!Pre-Cursor Skill
 +
|-
 +
|1||1||[[STEAL]]||
 +
|-
 +
|1||1||[[FIREARM]]||
 +
|-
 +
|1||1||[[HAND-TO-HAND]]||Y
 +
|-
 +
|1||1||[[MELEE]]||Y
 +
|-
 +
|1||2||[[KICK]]||
 +
|-
 +
|1||2||[[MOUNT]]||
 +
|-
 +
|1||3||[[RIDING]]||
 +
|-
 +
|1||5||[[BACKSTAB]]||
 +
|-
 +
|1||8||[[HIDE]]||
 +
|-
 +
|1||8||[[SNEAK]]||
 +
|-
 +
|1||12||[[SLING]]||
 +
|-
 +
|1||14||[[FILET]]||
 +
|-
 +
|1||20||[[CROSSBOW]]||
 +
|-
 +
|1||22||[[THROW]]||
 +
|-
 +
|1||24||[[TAME]]||
 +
|-
 +
|1||24||[[DRUNK]]||
 +
|-
 +
|1||27||[[TRACK]]||
 +
|-
 +
|1||27||[[DUAL]]||
 +
|-
 +
|1||27||[[BLACKJACK]]||
 +
|-
 +
|1||28||[[FORAGE]]||
 +
|-
 +
|1||31||[[SCAN]]||
 +
|-
 +
|1||47||[[SNARE]]||
 +
|-
 +
|1||49||[[PICK LOCK]]||
 +
|-
 +
|2||9||[[DISARM]]||
 +
|-
 +
|2||14||[[MOUNTED COMBAT]]||Y
 +
|-
 +
|3||3||[[SHARPEN]]||
 +
|-
 +
|3||4||[[DODGE]]||
 +
|-
 +
|3||5||[[POISON WEAPON]]||
 +
|-
 +
|3||5||[[TRAP AWARE]]||
 +
|-
 +
|3||9||[[SLIP]]||
 +
|-
 +
|3||10||[[ADVANCED MELEE]]||Y
 +
|-
 +
|3||10||[[SHORT BLADE]]||
 +
|-
 +
|3||17||[[PHASE]]||
 +
|-
 +
|3||18||[[TRAMPLE]]||
 +
|-
 +
|3||20||[[FACE]]||
 +
|-
 +
|3||29||[[JOUST]]||
 +
|-
 +
|3||29||[[STRANGLE]]||
 +
|-
 +
|3||48||[[FLANK]]||
 +
|-
 +
|4||10||[[ENCIRCLE]]||
 +
|-
 +
|4||17||[[GRAPPLE]]||
 +
|-
 +
|4||26||[[MARTIAL ARTS]]||
 +
|-
 +
|4||29||[[BLADEDANCE]]||
 +
|}
  
(10-30) Northwest Cyklades                  - 100 rooms
+
See also: [[CLASSES]] [[MELEE]]
 
 
(40-50) Southeast Cyklades                  -  80 rooms
 
 
 
(20-40)    Trojan War                  Molly          (under planning)
 
 
 
(40-50)    Kolchis and The Amazons    Molly          (under planning)
 
 
 
(30-50)    Realms of Thetis            Molly          100 rooms (grid)
 
 
 
(40-50)    West Mediterranean Sea      Molly          300 rooms (grid)
 
 
 
(40-50)    The Odyssey                Molly          100 rooms
 
 
 
(40-50)    The River Nile              Emory          100 rooms
 
 
 
(40-50)    The Egyptian Desert        Emory          100 rooms
 
 
 
(40-50)    Temple of Hatshepsut        Emory          100 rooms
 
 
 
(30-50)    Lower Egypt                Molly          100 rooms
 
 
 
(40-50)    The Valley Of Kings        Molly          100 rooms
 
 
 
(40-50)    The Realms of Hades        Molly          100 rooms
 
 
 
(20-50)    The Greek Mainland          Molly          900 rooms (grid)
 
 
 
(20-50)    The Aegean Sea              Molly          500 rooms (grid)
 
 
 
(20-50)    Greek Cities I              Molly          100 rooms
 
 
 
(30-50)    Mount Olympus              Shartrance      (under planning)
 
 
 
(40-50)    Mediterranean Sea          Molly          500 rooms (grid)
 
 
 
(10-30)    Carthage Bay                Molly          100 rooms (grid)
 
 
 
(30-50)    Aegean Islands              Molly          500 rooms
 
 
 
(10-20)    Ali Baba's Cave            Phantom          60 rooms
 
 
 
(40-50)    Arabian Desert              Echin          100 rooms
 
 
 
(40-50)    The Land of Punt            Mireille        200 rooms
 
 
 
(30-50)    The Upper Nile              Molly          100 rooms
 
 
 
(30-50)    The Desert of Wawat        Molly          200 rooms
 
 
 
(30-50)    The Land of Kush            Molly          100 rooms
 

Latest revision as of 14:05, 24 July 2017

THIEF THIEVES THIEVES have the highest chance of landing an immediate deadly hit of all

the classes. Their attack rating is very high, they can dual wield short

weapons. They will land their attacks with almost every hit. They do low

to medium damage, but with high speed and great evasion skills. Thieves

are great DPS classes, a must have in every group.

Thieves will like +dex +move +str items.


For a list of skills available to the THIEF class, type SKILLLIST THIEF


Tier Level Skill or Spell Pre-Cursor Skill
1 1 STEAL
1 1 FIREARM
1 1 HAND-TO-HAND Y
1 1 MELEE Y
1 2 KICK
1 2 MOUNT
1 3 RIDING
1 5 BACKSTAB
1 8 HIDE
1 8 SNEAK
1 12 SLING
1 14 FILET
1 20 CROSSBOW
1 22 THROW
1 24 TAME
1 24 DRUNK
1 27 TRACK
1 27 DUAL
1 27 BLACKJACK
1 28 FORAGE
1 31 SCAN
1 47 SNARE
1 49 PICK LOCK
2 9 DISARM
2 14 MOUNTED COMBAT Y
3 3 SHARPEN
3 4 DODGE
3 5 POISON WEAPON
3 5 TRAP AWARE
3 9 SLIP
3 10 ADVANCED MELEE Y
3 10 SHORT BLADE
3 17 PHASE
3 18 TRAMPLE
3 20 FACE
3 29 JOUST
3 29 STRANGLE
3 48 FLANK
4 10 ENCIRCLE
4 17 GRAPPLE
4 26 MARTIAL ARTS
4 29 BLADEDANCE

See also: CLASSES MELEE