Difference between pages "BULLETIN BOARDS" and "MEDIT"

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'''BULLETIN BOARDS'''
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'''MEDIT'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
  
Usage: look board
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MEDIT
  
read <number>
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MEDIT
  
write <subject>
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MEDIT
  
remove <number>
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1)  Set the sex of the mob. (male, female or neutral)
  
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2)  Put the main name first in the name list.  Example: girl small
  
Bulletin boards are the forums of inter-player communication on the MUD.
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3)  No caps. No blank or period after the desc. Example: the girl
  
There are different bulletin boards for different purposes. For example:  
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4)  Must be a full sentence.         Example: A small girl sits here.
  
a standard mortal board, a board for immortals, a board for Clan messages,  
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5)  Remember to type /c before typing in the new description, and to format
  
etc. Naturally, not all players may be allowed to read or write on all types
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the desc by typing /f when you are finished with it.
  
of boards. The main Bulletin board for all players is at Recall. Another
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6)  Try to be logical when you choose level, and make it fit the zone level.
  
Board, reserved for information from the staff is 1 east of Recall. All
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7)  >350 is good, -350 - 350 is neutral, < 350 is evil align.
  
players can read this, but not write on it.
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8-G) These stats are set automatically by the code with the level of the mob.
  
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H)  Defined by the mob race. Animals have no gold, Exotic gold must be set.
  
To start a new message on the board type WRITE <subject>. Next you'll be in  
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I-J) The position should be standing in most cases.
  
the editor where you can write your message. At a new line (after entering)
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K)  Choose an attack type suitable for the mob.
  
type /s as the first character of the new line, to save your message. Look
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L-M) Check the board to se what the different Flags do.
  
at the board to find the result.
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R)  Remember to set the race! It determines whether the mob has gold or not.
  
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N)  Add segments to a mob, mob segments move and die with the mob, can't be seen by mortals.
  
Some other options in the editorwindow are:
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V)  A mobs class defines how it attacks and the skills it knows.
  
/c  clears the message, so you can start over
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T)  The tier adds a dificulty modifier to the mob, the higher the tier the stronger it is.
  
/l  shows the entire message without saving it
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O)  The mob will use the given subskill appropriately when needed.
  
/s  saves the message on the board
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U)  Charisma, the higher shopkeepers charisma is the more they sell items for.
  
/r 'first string' 'second string' replace one string with another.
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S)  Used only if the mob has a script.  
  
/h  shows you some more help/options
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Q    To quit the editor type q and y.
  
Each of these options has to be typed as first character on a new line.
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Type medit save <zone#> or 'saveall' every time you quit redit.
  
  
See also: [[MAIL]]  [[READ]]  [[NOTES]]  [[TEXTEDITOR]]
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See also [[HELP]] [[REDIT]]  [[OEDIT]]  [[ZEDIT]]  [[RESET]]  [[SEDIT]]  [[DOORS]]  [[COLOURLIST]]  [[OLC]]

Revision as of 21:28, 25 January 2016

MEDIT

MEDIT

MEDIT

MEDIT

1) Set the sex of the mob. (male, female or neutral)

2) Put the main name first in the name list. Example: girl small

3) No caps. No blank or period after the desc. Example: the girl

4) Must be a full sentence. Example: A small girl sits here.

5) Remember to type /c before typing in the new description, and to format

the desc by typing /f when you are finished with it.

6) Try to be logical when you choose level, and make it fit the zone level.

7) >350 is good, -350 - 350 is neutral, < 350 is evil align.

8-G) These stats are set automatically by the code with the level of the mob.

H) Defined by the mob race. Animals have no gold, Exotic gold must be set.

I-J) The position should be standing in most cases.

K) Choose an attack type suitable for the mob.

L-M) Check the board to se what the different Flags do.

R) Remember to set the race! It determines whether the mob has gold or not.

N) Add segments to a mob, mob segments move and die with the mob, can't be seen by mortals.

V) A mobs class defines how it attacks and the skills it knows.

T) The tier adds a dificulty modifier to the mob, the higher the tier the stronger it is.

O) The mob will use the given subskill appropriately when needed.

U) Charisma, the higher shopkeepers charisma is the more they sell items for.

S) Used only if the mob has a script.

Q To quit the editor type q and y.

Type medit save <zone#> or 'saveall' every time you quit redit.


See also HELP REDIT OEDIT ZEDIT RESET SEDIT DOORS COLOURLIST OLC