Difference between revisions of "SEDIT"

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'''SEDIT'''
 
'''SEDIT'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
 
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[[Category:Building]]
SEDIT
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[[Category:Commands]]
 
 
SEDIT
 
 
 
SEDIT
 
  
 
To make a shop, you must first make the mob to be shopkeeper, and the things
 
To make a shop, you must first make the mob to be shopkeeper, and the things

Latest revision as of 16:31, 23 June 2017

SEDIT

To make a shop, you must first make the mob to be shopkeeper, and the things

to sell, and then reset them in the shop room (GIVE the items to the mob).

Remember to set a cost on the items, or they cannot be sold.

0) The vnum of the Shopkeeper should be the same as the Shop Number.

6) The sell rate should be set to 1,0 and the buy rate to 0,1

F) The Shop Flags are: 1) WILL_FIGHT and 2) USES_BANK

The following MUST be set for a shop to work:

R) In the Room menu, type first A, then the vnum of the room for the shop.

If the shopkeeper is a wandering mob, you have to type in all the rooms

he can go to, for the shop to work properly.

P) In the Product Menu, type first A, then the vnum of the product to sell,

one by one.

T) In the Accept menu, type first A, then the type of product you want the

shopkeeper to buy.

To delete an entry in any of the R, P and T menus, type D and the number.


See also HELP REDIT MEDIT OEDIT ZEDIT RESET DOORS COLOURLIST OLC