CLANS

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CLANS

4 Dimensions MUD has set up a system of Clans.

Currently there are 9 clans in 4D, apart from Seekers: Chaos, Dark-Jedi,

Dragons, Saints, Sicilians, Table Round, Vampire, Vikings and the Qualinesti.

(The Clan Wamphyre is for immortal testplayers only.)


Whether any more Clans will be allowed depends on the playerbase. Until the

WHO-list regularly exceeds 30 players at peak time, no more Clans will be

allowed.


Each of the Clans has a ClanHall, with a Guild Master, food and potion shops,

a noticeboard and a Healer, as well as rooms where you can kill good or evil

mobs to change your alignment. Clans also have several exits. One that leads

to Recall, four that will lead to each of the 4 Dimensions, and the last one

is to a particular zone. The zone that the Clan is attached to is usually very

in theme with the Clan itself.

Members of the same clan can talk to each other by using ctell, a channel

which can only be heard by other clanmembers.


All Clans have different policies, rules, application fees and requirements

for joining, and you can view those on the WebPage or in the Clan Office south

of Recall.

  • Table Round is for good aligned, Dark-Jedi and Sicilians for evil aligned.
  • The rest of the Clans are all neutral.

People who remorted and don't join any of the above clans are considered to be

loners.


See also: CTELL CLANRECALL CLANRULES CLANWARS SEEKERS LONERS WHO

See also: CHAOS DARK-JEDI DRAGONS QUALINESTI SAINTS

See also: SICILIANS TABLE ROUND VAMPIRES VIKINGS