ECHO ECHOAROUND SEND TRIG-SEND ZONEECHO ZONEECHO ZECHOAROUND ECHOAROUND OECHO WECHO MECHO OECHOAROUND WECHOAROUND MECHOAROUD OSEND WSEND MSEND ZONECHO
ECHO ECHOAROUND SEND TRIG-SEND ZONEECHO ZONEECHO ZECHOAROUND ECHOAROUND OECHO WECHO MECHO OECHOAROUND WECHOAROUND MECHOAROUD OSEND WSEND MSEND ZONECHO
%ECHO% %ECHOAROUND% %SEND% TRIG-SEND %ZONEECHO% ZONEECHO ZECHOAROUND ECHOAROUND OECHO WECHO MECHO OECHOAROUND WECHOAROUND MECHOAROUD OSEND WSEND MSEND ZONECHO
%ECHO% %ECHOAROUND% %SEND% TRIG-SEND %ZONEECHO% ZONEECHO ZECHOAROUND ECHOAROUND OECHO WECHO MECHO OECHOAROUND WECHOAROUND MECHOAROUD OSEND WSEND MSEND ZONECHO
%ECHO% %ECHOAROUND% %SEND% TRIG-SEND %ZONEECHO% ZONEECHO ZECHOAROUND ECHOAROUND OECHO WECHO MECHO OECHOAROUND WECHOAROUND MECHOAROUD OSEND WSEND MSEND ZONECHO
%echo% <message>
Message is sent to all non-sleeping characters in the same room that this
script is executing in.
%echoaround% <victim> <message>
Message will be sent to all characters in the room with victim, except for
the victim.
%send% <victim> <message>
Message will be sent to the victim only.
%zoneecho% <room vnum> <message>
Zoneecho echoes message to the entire zone. room vnum should be any vnum in
the zone you wish to echo around. 13400 would echo in zone 134.
NOTE: When used with mobs make sure the mobs can see the players. i.e not blind, set INFRA.
Example: {cRTSTAT 18{c0
See Also: %ASOUND%