TRIG-DETACH
From 4Dimensions
TRIG-DETACH
TRIG-DETACH
TRIG-DETACH
TRIG-DETACH
Usage: detach <vnum | all> id
- if we - as described in the attach example, want our mob/obj/room to behave
- differently, it's not always enough to just add another trigger with attach.
- it might be necessary to remove some old ones :
detach 3000 %self.id% or
detach all %self.id%
The opposite of attach, this removes triggers from the specified target.
Example: {cRTSTAT 45{c0
See Also: ATTACH DETACH TRIG-ATTACH